Furry Dragons was my game project in Housemarque back in 2002-2003. We created the prototype in two phases, first in 3 month period, then further development later in the 2003 in another 3 month period. I did most of the 3D modeling, and also the game and level design and concept artwork while directing the project. Petteri Aitalaakso modelled the huge dragon in the sky. Taneli Oksama did background skybox with the mountains. Juha Leinonen modeled the birds. New version of the demo (Far End) is featured on my website portfolio, as well as similar named graphic novels.