In 1995, when Amiga died and Housemarque was just formed, I was developing concept for an arcade game with Stavros Fasoulas. The interested client was Infinity Systems in US, who was developing a holographic 3D screen technology. The idea was to create a light gun - shooting coin op that would be using 3D screen technology. I have included, for historical and archiving purposes, some of the most interesting idea sketch sheets - with their notes and all - to illustrate the design process we had in the mid-nineties. The colored concept art screens were made with Amiga, using Deluxe Paint and mouse.