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(1994) Pixel art + animation for unreleased Elfmania Datadisk (Amiga, Terramarque)

Elfmania was my first paying job in Game industry. I was hired to create the pixel art and animation for the datadisk, as the original character artist had left the project. Animations were rotoscoped, and one of my first tasks was to shoot movements on the video tape from the actor, then rotoscope them. Kor-wa character was an inside joke, if you select him after Kosken, you get Kosken - Korwa, after famous finnish hard liquor. Rod-er character was my own design. Working on the backgrounds and animations was hard work but felt very rewarding, but sadly the data disk got cancelled after the programmer left. All the art is made with Deluxe Paint using Amiga 500 + mouse.

Treasure chamber, unfinished

Treasure chamber, unfinished

Rejected version of treasure chamber

Rejected version of treasure chamber

older rejected version of treasure chamber

older rejected version of treasure chamber

Floor texture to treasure chamber

Floor texture to treasure chamber

The "body parts" library we used to save time on making animations. But they were also recycled by code to save memory! The way characters were assembled and parts recycled on the fly to make the game fit in mere 512K was insane.

The "body parts" library we used to save time on making animations. But they were also recycled by code to save memory! The way characters were assembled and parts recycled on the fly to make the game fit in mere 512K was insane.

Korwa jump

Korwa jump

korwa unfinished jumpkick - rotoscoped martial arts model can be seen above

korwa unfinished jumpkick - rotoscoped martial arts model can be seen above

korwa jump punch - sketch

korwa jump punch - sketch

korwa mid kick

korwa mid kick

korwa punch

korwa punch

korwa squat

korwa squat

korwa squat - sketch with original rotoscope footage

korwa squat - sketch with original rotoscope footage

korwa squatblock

korwa squatblock

korwa squat kick

korwa squat kick

korwa squat punch

korwa squat punch

korwa stand

korwa stand

korwa turn with rotoscope footage

korwa turn with rotoscope footage

korwa walk - this was my very first assignment. I was given the model and told to animate it. It took very long time to get right, especially with all the flower textures on the pants!

korwa walk - this was my very first assignment. I was given the model and told to animate it. It took very long time to get right, especially with all the flower textures on the pants!

Rodder selector animation - this is actually hidden in the released Elfmania game disk

Rodder selector animation - this is actually hidden in the released Elfmania game disk

Rodder standing idle

Rodder standing idle

Rodder standing sketch with rotoscope footage

Rodder standing sketch with rotoscope footage

Rodder walk with rotoscope footage. I enjoyed animating the pants

Rodder walk with rotoscope footage. I enjoyed animating the pants

Korwa block

Korwa block

Korwa death

Korwa death

Korwa dizzy - every character had a dizzy animation loaded, but due to bug in the code, they never activated in the released version!

Korwa dizzy - every character had a dizzy animation loaded, but due to bug in the code, they never activated in the released version!

Korwa high kick

Korwa high kick

Korwa hipunch

Korwa hipunch