3D / 2D Animations I created for Disney's virtual magic kingdom. Here you can also see the original renderings. All the animated animals / NPC characters were created by me in 3ds Max, where I rendered them on ink & paint shader. As this was a browser game with very limited memory, only few selected frames were used. Models can be seen in the game art - section of my portfolio. All the character designs were provided by Disney and were based on characters and features of Disneyland parks. All the modeling, rigging and animation work was done by me unless stated otherwise. Background and materials and lighting was usually done by the rest of the VMK art team.
Dragon - all prerendered frames from the game. Background was created by rest of the art team.
Dragon - Animation imported into marmoset using alembic cache.
Bat - This is one of the few animations I was able to import into marmoset.
Bruce the shark - This is one of the few animations I was able to import into marmoset.
Superghost 1 - imported into marmoset using alembic cache
Superghost 2 - imported into marmoset using alembic cache
Superghost 3 - imported into marmoset using alembic cache